![]() Movie settings - this is where we control the lack of straight up and straight down rendering, and also deal with distortion issues for the user: Ignore hotspot settings - not applicable here. The preview can be more compressed - I use Photo JPEG 75%. I prefer Photo JPEG and 90% as the best compromise between some compression and good image quality.įast start preview for web use as per my settings. You don''t need to change the default equirectangular settings.Ĭompression settings are important - they control image quality and file size. See the attached MakeCubic utility convert window screen capture showing the recommended settings for use when turning a Voyager pict into a QTVR movie file. ![]() If you use these settings you will be well on the way to your first QTVR. The below screen capture shows the convert window interface. The MakeCubic utility is quite easy to use and has all the settings needed to control every aspect of your resultant QTVR movie file. MakeCubic Utility and Voyager 360 Pict Images ![]() Once you have downloaded the MaceCubic App you are ready to proceed. It takes me under a minute to turn a completed Voyager pict into a QTVR movie file. This free Apple utility is simple to use and very fast. This is not an issue and is easily overcome by use of the MakeCubic Uitility settings. Voyager cylindrical rendered images are not fully immersive as they do not render the area of the scene viewed straight up and straight down. It is available for FREE downloading from the Apple developer website here: ![]() which does the job quite well. Apple''s MakeCubic Utility Application is a simple tiny utility application (only 692Kb) that is provided by Apple for people who want to create cubic QuickTime VR panoramas from six faces or from equirectangular (a kind of sphere-to-rectangle projection) images, or even cylindrical 360 images. However, there is a FREE utility for Mac OS X distributed by Apple Computer Inc. They contain good documentation and I will not cover them here. There are several commercial programs available for Mac which will create cylindrical and spherical or cubic QTVR movies. The resultant pict file is now ready to be made into a QTVR movie file. Ideally, you should provide both resolutions for those wishing to view your work, together with a thumbnail image so they get an idea of what the scene will look like before downloading. As a guide, a 3200x1600 pict (13.5Mb, 2.4 hour render for me) created a 2.3Mb QTVR file, whereas a 1600x800 pict (3.4Mb, 40 minute render for me) created a 648Kb QTVR file - still displaying quite reasonable image quality and suited for low bandwidth web use. If they are only going to be viewed on your computer or distributed by DVD/CD then this is not an issue. If you intend to show your Voyager QTVRs on a website or email them to people, or post them to forums, this may be an issue. The larger the image you create, the larger the resultant QTVR file will be. This is very important for QTVR to work properly. Render pict to file - ensure that the size image you create is divisible by 4 in both dimensions. For optimal results, set the quality to ''best''.ĥ. Once you are happy with the scene and camera position, move on to rendering.Ĥ. Here is where a bit of trial and error comes in to get the optinmal camera position for 360 degree imagery. The resultant view point may seem too far from the scenery of interest and thus the QTVR movie might not provide the results you want. Move the zoom slider all the way to the left (focale angle 360.00). Set the vertical tilt as close as possible to zero (unless you seek to achieve a strange camera angle effect in your QTVR movie).ģ. When you are happy with the settings and the camera position, move on to step 2.Ģ. Additional Mac OS X software is needed, and it is available for FREE. ArtMatic Voyager has the capability to create cylindrical 360 degree images suitable for making into QTVR movies.
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